Min Guen
Senior Concept Artist @ Sucker Punch Productions
Vancouver, Canada
Summary
Hi, my name is Min. I am a Concept Artist with over 9 years of experience in Video Games, VR & Metaverse projects, TV and Feature Films.
Currently working as a Senior Concept Artist at Sucker Punch Productions (Sony).
Clients include Microsoft, Netflix, Marvel TV, Amazon TV, Crytek, Apple TV & many more.
My principal skills are in Environment Concept Art, Keyframe art, Visual Development, and Art Direction.
Skills
Concept ArtConcept DesignArt DirectionVisual DevelopmentWorld BuildingEnvironment DesignkeyframeIllustrationDigital PaintingArchitectural DesignSet DesignProp DesignMatte PaintingCharacter Design3D Modeling
Software proficiency

Photoshop

Blender

Gravity Sketch

Unreal Engine
Productions
Video Game
Gears 5 (Multiplayer)
Year
2020
Role
Concept Artist
Company
Coalition, Microsoft
TV Production
Snowpiercer
Year
2020
Role
Concept Artist
Company
FuseFX
TV Production
Agents of S.H.I.E.L.D
Year
2020
Role
Concept Artist
Company
FuseFX
TV Production
Lost In Space
Year
2019
Role
Concept Artist
Company
FuseFX
TV Production
Castle Rock
Year
2019
Role
Concept Artist
Company
FuseFX
TV Production
The Terror: Infamy
Year
2019
Role
Concept Artist
Company
FuseFX
TV Production
Deadly Class
Year
2019
Role
Concept Artist
Company
FuseFX
TV Production
The 100
Year
2019
Role
Concept Artist
Company
FuseFX
Movie
Animal world
Year
2018
Role
Senior Concept Artist
Company
FZD Films
Movie
Sky Hunter
Year
2017
Role
Senior Concept Artist
Company
FZD Films
Video Game
Lawbreakers
Year
2016
Role
Freelance Concept Artist
Company
Boss Key Productions
Video Game
Warface
Year
2014
Role
Concept Artist
Company
Crytek
Experience
Senior Concept Artist at Sucker Punch Productions (Sony)
Bellevue, WA, United States of America
Senior Concept Artist at The Coalition (Microsoft)
Vancouver, Canada
- Projects: Gears 5 (Multiplayer), Unannounced project
- Creating concept art for multiple products in the Gears 5 franchise, from blue sky to production and marketing art.
Concept Artist at FuseFx
Vancouver, BC, Canada
September 2018 - May 2020
Senior Concept Artist at FZD Films
Singapore, Singapore
Freelance Concept Artist at Boss Key Production
North Carolina, United States of America
August 2014 - February 2016
I was lucky to work with Cliff Bleszinski and art director Tramell Isaac on the project Lawbreakers from the early preproduction to production stages.
My focus was in architecture and environment design.
Here is a gameplay trailer link: https://www.youtube.com/watch?v=xxsbtkeLh8I
-"blue sky" concepts
-environment and architecture design
-Paint over 3D geometry
-Illustration and Mood concepts
Concept Artist at Crytek
Kiev, Ukraine
September 2013 - September 2014
Project: Warface
Worked closely with lead artist, art director and level designers to devise the visual direction of the game:
- Rough sketches to final illustrations for environments
- Vehicles and props design
- Paint over top of 3D geometry
- Illustrations and Mood concepts
Trailer link: https://www.youtube.com/watch?v=Aj-GrktsShk
Freelance Concept Artist at Dreamworks
Glendale, United States of America
Pitch art for Dreamworks Animation