Hi, my name is Min. I am a Concept Artist with over 10 years of experience in Video Games, TV and Feature Films.
Currently working as a Senior Concept Artist at Sucker Punch Productions (Sony).
- Projects: Gears 5 (Multiplayer), Unannounced project
- Creating concept art for multiple products in the Gears 5 franchise, from blue sky to production and marketing art.
I was lucky to work with Cliff Bleszinski and art director Tramell Isaac on the project Lawbreakers from the early preproduction to production stages.
My focus was in architecture and environment design.
Here is a gameplay trailer link: https://www.youtube.com/watch?v=xxsbtkeLh8I
-"blue sky" concepts
-environment and architecture design
-Paint over 3D geometry
-Illustration and Mood concepts
Project: Warface
Worked closely with lead artist, art director and level designers to devise the visual direction of the game:
- Rough sketches to final illustrations for environments
- Vehicles and props design
- Paint over top of 3D geometry
- Illustrations and Mood concepts
Trailer link: https://www.youtube.com/watch?v=Aj-GrktsShk